3D Reconstruction

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The objective of this project was to reconstruct real objects as tridimensional objects using a camera and a structured light from a projector.


The process of development has the following steps:


1. Camera Calibration;

2. Structured light projection using (b,s)-BCSL codification;

3. Track transition identification;

4. Generate the cloud of points;

5. Object reconstruction;


References:

1. E. Trucco, A. Verri, “ Introductory Techniques for 3-D Computer Vision ”, Prentice Hall, 1998.

2. [Tsai86] Tsai, Roger. “An Efficient and Accurate Camera Calibration Technique for 3D Machine Vision”. Proceedings of IEEE Conference on Computer Vision and Pattern Recognition, págs 364-374, 1986.

3. [Tsai87] Tsai, Roger. “A versatile camera calibration technique for high accuracy 3D machine vision metrology using off-the-shelf tv cameras and lenses”. IEEE Journal of Robotics and Automation 3(4): 323-344, Agosto de 1987.


Project Details

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Technologies
C++